The Acceptance of Mobile Learning: A Case Study of 3D Simulation Android App for Learning Physics

Lisana, Lisana and Suciadi, Marcellinus Ferdinand (2021) The Acceptance of Mobile Learning: A Case Study of 3D Simulation Android App for Learning Physics. International Journal of Interactive Mobile Technologies (iJIM), 15 (17). pp. 205-214. ISSN 1865-7923

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Official URL / DOI: https://doi.org/10.3991/ijim.v15i17.23731

Abstract

This study explores the determinants that influence the acceptance of mobile learning, with a case study of a 3D simulation Android app, as an innovative tool for learning physics for high school students. The research model is developed based on prior studies in mobile learning acceptance, where Perceived Usefulness and Perceived Ease of Use are the two most popular determinants, with the addition of Perceived Enjoyment. Data are collected through questionnaires distributed to 50 high school students using Google Form. This study uses the structural equation modeling (SEM) technique to conduct the final analysis. The findings confirm that Perceived Enjoyment becomes the most influencing factor considered by high school students to use mobile learning, 3D simulation Android app, followed by Perceived Usefulness. However, the Perceived Ease of Use is an insignificant predictor that influences the acceptance of the 3D simulation Android app.

Item Type: Article
Uncontrolled Keywords: m-learning, 3D-simulation, android
Subjects: T Technology > T Technology (General)
Divisions: Faculty of Engineering > Department of Informatic
Depositing User: Lisana 6196
Date Deposited: 08 Sep 2021 03:39
Last Modified: 08 Sep 2021 03:39
URI: http://repository.ubaya.ac.id/id/eprint/40180

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