Items where Author is "Angga, Ng Melissa "

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Number of items: 20.

Article

Nurlatifah, Iffa and Angga, Ng Melissa and Suciadi, Marcellinus Ferdinand (2022) Aplikasi Augmented Reality Untuk Menyosialisasikan Dokumen Standar Nasional Indonesia (SNI). TEKNIKA: Jurnal Teknologi Informasi dan Komunikasi, 11 (2). pp. 114-122. ISSN 2549-8037, EISSN 2549-8045

Angga, Ng Melissa and Pramono, Richard and Putra, Thea Donata (2019) Uplifting Student Project Contribution toward Society Through Multimedia Repository. Journal of Physics: Conference Series (JPCS) , 1235 (012037). pp. 1-5. ISSN Online: 1742-6596 Print ISSN: 1742-6588

Angga, Ng Melissa (2015) Perancangan Media Pembelajaran Fisika tentang Suhu. SNASTIA 2015. pp. 70-74. ISSN 1979-3960

Angga, Ng Melissa and Shen, Mei (2015) Perancangan Media Pembelajaran Fisika - Pemuaian. JUISI: Jurnal Informatika dan Sistem Informasi, 1 (2). pp. 176-183. ISSN 2460-1306

Angga, Ng Melissa (2015) A Study on the Problem of Dealing Usability with Emerging New Multimedia Technologies for Web Design. Jurnal Ilmiah Teknologi Informasi Terapan, 1 (2). pp. 55-61. ISSN 2407-3911

Hartanto, Budi and Angga, Ng Melissa and Enita, Enita (2009) Penggunaan Pemrosesan Paralel Pada Radiosity Untuk Mempercepat Proses Rendering. Proceedings Konferensi Nasional Nasional Sistem & Informatika 2009. pp. 139-144. ISSN 1979-9845

Angga, Ng Melissa and Hartanto, Budi and Wijaya, Ruly (2008) Pembuatan Aplikasi Pencarian Rute Terpendek Berbasis SMS. Prosiding Seminar Nasional Teknologi Informasi, Komunikasi dan Multimedia 2008 (SNASTIA 2008), 1. pp. 332-345. ISSN 1979-3960

Hartanto, Budi and Angga, Ng Melissa and Sutanto, Andre (2008) Pembuatan Program Aplikasi Untuk Menjalankan Program Komputer Melalui Suara. Prosiding Seminar Nasional Teknologi Informasi, Komunikasi dan Multimedia 2008 (SNASTIA 2008), 1. pp. 203-208. ISSN 1979-3960

Hartanto, Budi and Angga, Ng Melissa and Harianto, Harianto (2007) Visualisasi Gerakan Kereta Roller Coaster Berdasar Sifat-Sifat Fisiknya. GEMATIKA: Jurnal Manajemen Informatika, 8 (2). pp. 83-91. ISSN 1411-2094

Book Section

Angga, Ng Melissa and Limanto, Susana (2010) Computer Aided Learning for List Implementation in Data Structure. In: Proceedings of 2"d ICSIIT 2010: International Conference on Soft Computing, Intelligent System and Information Technology. 1-2 July 2010, Bali, Indonesia. Petra Christian University, Bali, pp. 108-111. ISBN 978-602-97124-0-7

Conference or Workshop Item

Angga, Ng Melissa and Adelia, Tyrza and Davidson, Jiechella (2023) Incorporating Interactive Elements into Children's Storybook to Improve Children's Motivation to Learn Bible: Case Study on the Parable of the Sower. In: Proceedings of the 4th International Conference on Informatics, Technology and Engineering 2023 (InCITE 2023), 14-15 September 2023, Yogyakarta.

Angga, Ng Melissa and Phieranto, Cicilia and Tejo, Fonny and Yovan, Dionisius and Angelica, Angelica and Putri, Felicia Sumarsono (2023) Chunk Learning Media for Cognitive Load Optimization on Science Learning. In: 2022 Seventh International Conference on Informatics and Computing (ICIC), 08-09 December 2022, Denpasar, Bali.

Angga, Ng Melissa and Suciadi, Marcellinus Ferdinand and Yuanita, Silvia and Wiradarma, Made Adi (2019) Employing Game Technology as Positive Influence on Convey Positive Message and Train Positive Behavior: Case Study Racism and Tolerance Issue. In: InCITE 2019 (International Conference on Informatics, Technology and Engineering), 22-23 August 2019, Kuta, Bali.

Angga, Ng Melissa and Citrowinoto, Ongko and Hariyanto, Hariyanto (2017) The Development of 3D Virtual Museum to Raise Indonesian Young People’s Awareness of Endangered Animals in Indonesia. In: InCITE 2017 (International Conference on Informatics, Technology and Engineering), 24-26 August 2017, Kuta, Bali.

Angga, Ng Melissa and Adelia, Tyrza and Soetantyo, Inneke (2016) Enhancing Science Learning Experience By Adopting 3d Model In Mobile Learning Application – Case Study On Senses And Blood Circulatory System. In: 4th Bali International Seminar on Science And Technology 2016, 12-13 Oktober 2016, Bali.

Limanto, Susana and Angga, Ng Melissa (2009) Implementasi Local Pheromone Updating Rule pada Algoritma Ant Colony untuk Membantu Mencari Penyelesaian Traveling Salesman Problem. In: Konferensi Nasional Sistem dan Informatika, 14 November 2009, Bali.

Angga, Ng Melissa (2007) Mobile Agent Technology using Aglets as an Alternative for Intelligent Distributed Programming. In: Seminar Nasional Informasi, Teknologi, dan Komunikasi Innovate 'n Create 2007, 08 Dec 2007, Fakultas Ilmu Komputer, Binus University .

Patent

Universitas Surabaya (2020) Program Komputer Aplikasi Alat Musik Digital. EC00202053199.

Universitas Surabaya (2020) Program Komputer RPG Matematika Aljabar. EC00202053200.

Universitas Surabaya (2020) Program Komputer Game Cerita Pewayangan Ramayana Kisah Rama Dan Sinta. EC00202053201.

This list was generated on Thu Nov 21 19:05:49 2024 WIB.